147. Good or bad for me – e-reputation EN

0 / 5.0

Reflection Sport All
0 views | 50 minutes | 2 - 24 people

Choose a screenshot (good/bad for me) and drop it, in the form of a relay, under the appropriate panel: good or bad for me?


Activity details

Duration: 50 minutes

Participants: 2 - 24 people

Cost: $ 3

Age range: 7-25 years old

Equipments

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Goal:

Becoming aware of what is good or bad for me

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What we like:

Ability to build teams

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Warning:

Requires a translator 

Steps

It's about learning to discern what’ s good for me and what's bad for me, in terms of screens and social media  

Print the images

 

... Print some of these images several times, so that there are some duplicates

 

Subjects covered by these images:

  1. fake news et photos
  2. e Reputation and screenshots of social media profiles (hacker)

The participants are all business leaders. They are in single file. In front of them, 10m away, are two signs, one "good" and one "bad".

 

At the start, the first player in the queue receives an image, which he must stick under the "good" or "bad" sign, depending on his choice. He only has a few seconds to observe the received image and paste it:

  1. If he wants to hire the person in the picture, he sticks in "good"
  2. If he doesn't want to hire that person, he sticks in "bad"

 

Make this relay by running, jumping backwards, or using any other athletic movement. This will shift the focus to the physical aspect of the relay, giving participants less time to analyze the meaning of the image they receive.

When the relay is over, take some time to reflect together

  1. If there have been opposing choices, get the children to react to them. For example, one child put the image under the "good" sign, but another would have put it under the "bad" sign instead.
  2. Then let the participants react freely, do not intervene in the exchanges
  • Explain that screens and networks are neutral tools that can be used positively or negatively. It is up to us to use them in a responsible manner to achieve happiness.
  • For example, if networks and smartphones are used to share information about an upcoming event, they can be a useful tool for bringing people together.      
  • If networks and smartphones enable the communication of information about individuals with the intention of excluding them from a community, such as through humiliating photos, then they become tools of disruption that hinder personal growth.

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