0 / 5.0
Catch an opposing team's scarf without being caught by the 3rd team in contention
Activity details
Duration: 50 minutes
Participants: 18 - 30 people
Cost: $ 3
Age range: 7-25 years old
Equipments
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Gain self-confidence
Take in multiple pieces of information simultaneously (number of friends/enemies players, game speed, journey, etc.).
Develop cooperation between each other
Adopt strategies together
Each team must pursue only one of the other 2 teams:
When a player is "caught" by a player from another team, he becomes a prisoner and must be accompanied to the prison of his opponent ("predator"). Catches are made by touching the opponent.
SPECIFIC PRISON RULES
Possible variation: Each group must place the scarves caught in the center of the field in a hoop. Thus, each teammate can free his partner by giving him a scarf.
The game is over
When a team is totally imprisoned ("biological equilibrium broken"), or at the end of the allotted time.
CONCRETELY:
Did I challenge my opponents or was I more concerned about getting caught?
Have I managed to juggle both my target and my opponent?
Have I remained aware of my surroundings?
TO GO FURTHER:
Here's a real-life example of how to pay attention to your "target" (objective) and possible "adversaries" (dangers): If your goal was to cut down trees in the forest to sell wood, what danger(s) should you watch out for?
Do you have any other examples of situations where you need to pay attention to your actions and possible dangers?
#nature #taking risks
For example, wolves were eventually reintroduced into a park in the U.S. to eat bison and elk, otherwise they would destroy the forest by eating the young shrubs and damaging the bark of the trees. In this way, the forest was saved.
If someone cuts down a forest, they must be careful not to remove all the trees. It is important to replant trees because heavy rains can cause floods and mudslides when there are no trees.
The wise man's advice: Nature provides a free meal, but only if we control our appetite. William Ruckelshaus
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