0 / 5.0
Each player attempts to run and position themselves between two other players to form a line. However, the movements of each player are unpredictable!
Activity details
Duration: 18 minutes
Participants: 12 - 24 people
Cost: $ 0
Age range: 7-25 years old
Equipments
Speed and attention
Little preparation
Ensure that you are either outside or in an indoor area free of any potential tripping hazards for the players.
1.In this game, each player secretly chooses a 'shield' (or attractor magnet) and an 'enemy' (or repellent magnet).
The objective is to always keep your shield between yourself and your enemy.
2.The game master starts and stops the movement of magnets (players) by saying 'go' and 'stop', respectively.
3. Players can then be asked to reverse their shield and enemy and go back for a turn! Since this game is extremely sporty, two or three rounds are usually enough. It's a great ice breaker to get a group going!
CONCRETELY:
TO GO FURTHER:
#emotions #decisions
For example, someone who has been insulted may react very quickly by starting a fight. His violent attitude and physical endangerment are not the most useful solutions.
Sage's advice: Courage is the middle ground between fear and boldness. (Aristotle)
Rated: 4.333333333333333 / 5.0 | Participants: 12 - 50 people | Duration: 15 minutes | Age range: 7-25 years old | #All #Friendship #Outdoor game #Sport
In order not to get caught by the cat, hang on to the arm of a member of the circle.
#Competition mode #Sport activity #icebreaker #icebreaker #risk-taking
DiscoverRated: 0 / 5.0 | Participants: 4 - 24 people | Duration: 15 minutes | Age range: 7-25 years old | #Art / Manual activity #Icebreaker #All
Each team has 2 minutes to physically create a painting (theme chosen by the facilitator)
Discover