159. 4x4 Olympics – Courage – Choice – Justice – Moderation

0 / 5.0

Sport Competition All
11 views | 20 minutes | 12 - 24 people

Each team tries to win small athletic competitions


Activity details

Duration: 20 minutes

Participants: 12 - 24 people

Cost: $ 0

Age range: 7-25 years old

Equipments

  • a long enough rope
  • 4 scarves or headbands
  • cards (victory points) with the names of the virtues written separately as described in the obstacle sequence (depending on what you have on hand) to complete a course

...

Goal:

Through sports, experiment with a personal work on the virtues that forge my personality: 
 - courage (force) 
 - justice 
 - caution/choice
 - moderation

...

What we like:

  • Ability to build teams
...

Warning:

  • Requires a translator 

Steps

  1. Create teams of at least 8 players.
  2. The team with the most wins in the sports competition will be declared the winner. Every victory earns a virtue point card.
  3. There are 6 possible games to set up: in a whole group, divided into teams:
  • Courage: Human Pyramid. The team that builds the tallest tower wins a "courage-audacity" card
  •  Courage: Tug-of-war. The team that puts in the most effort to move their team across the central point wins a 'courage-perseverance' card. You can earn a card for each match, even if your team wins multiple matches.
  • Caution/Choice: Bottle play. The game's principle is simple! The player in the center falls straight forward or backward and is caught by their comrades in front and behind. The more upright the central player remains (without bending their knees and keeping their hands at their sides), the more successful the performance. Each team trains individually and selects its top three players. Then, the teams present their three players and perform the exercise in front of the entire group. Finally, the team with the best performance wins the 'caution' card.
  • Justice: Invalids route: Each team completes an obstacle course, as quickly as possible, and must reach the finish line together. Knowing that out of 8 players, there are 2 blind (blindfolded), 2 one-legged, 1 dead-end and 3 able-bodied.
  •  Moderation/Temperance: Drunkard's Relay. Each team stands 8m away from a stool (or equivalent). Players run to the stool one after the other, put their index finger on it, and go around it five times without letting go of the stool with their finger. Then, they return to the next player and allow them to take their turn at the stool. The team that gets the most players through in five minutes wins the 'temperance' victory card.
  1. To grow happily, cultivate your virtues. They will flourish with daily attention. True courage involves boldness and perseverance, while true prudence requires making wise choices and commitments. True temperance involves balancing pleasures. True justice means living in harmony with others, which is essential for the common good.    Everyone desires happiness, and it can be achieved by growing up well and straight. Like trees, we grow slowly, and every life experience helps us become bigger and stronger. Each action we take has an impact on our lives, transforming us little by little and aiding our growth.
  2. Virtue: To be happy, all you have to do is perform good deeds, and the tree will grow straight. Choosing to do good deeds consistently requires doing hundreds of little good deeds until it becomes a habit. Once it becomes a habit, it will be easier to do good deeds, even when it takes effort. That will make you happy. Cicero said, 'No one can be happy without virtue.'
  3. Virtues are methods that aid us in doing good. We can begin with four virtues, which are four ways to improve ourselves:
  • courage (equal to "boldness" and "perseverance")
  • Caution (equal to "choice" and "commitment")
  • Justice
  • Moderation

To be happy as you grow up, cultivate your virtues daily and let them flourish.

True courage is to be bold and persevere.

True prudence is to make choices and to be committed.

True temperance is to balance pleasures.

True justice is to live in harmony with others. It is for the benefit of everyone.


Related activites

...
35. The Drunkard's Relay

Rated: 0 / 5.0 | Participants: 2 - 24 people | Duration: 10 minutes | Age range: 7-25 years old | #Competition #Outdoor game #Sport #All

Turn around a stool as quickly as possible, with your finger in the center, without falling

Discover
...
29. The blown ball

Rated: 0 / 5.0 | Participants: 2 - 12 people | Duration: 15 minutes | Age range: 7-25 years old | #Competition #Outdoor game #All

Blow on a ball to move it from one water-filled cup to the next.

#cooperative mode #Competition mode #dynamic game

Discover
...
70. Bottle Drunk

Rated: 0 / 5.0 | Participants: 2 - 24 people | Duration: 15 minutes | Age range: 7-25 years old | #Friendship #Indoor Game #Outdoor game #All

A person standing straight drops down blind, is received and then dismissed by their comrades.

#Sport activity #Indoor game #outdoor game #cooperative mode #dynamic game

Discover
...
72. Race of the blinds

Rated: 0 / 5.0 | Participants: 4 - 24 people | Duration: 20 minutes | Age range: 7-25 years old | #Competition #Friendship #Indoor Game #Outdoor game #Sport #All

Complete a course as quickly as possible, each blind player being guided only by voice

Discover
...
31. The Race of the Invalids or Centipede

Rated: 0 / 5.0 | Participants: 12 - 24 people | Duration: 20 minutes | Age range: 12-25 years old | #Outdoor game #Sport #All

With a handicap assigned to each player, finish a course as soon as you can.

Discover